I noticed that when I drag a point or spot static light into the editor in the viewer the light doesn’t actually show
in the viewer as it did in previous versions of U4.
Even if I up the intensity it still doesn’t show.
Only after a build then the light shows.
If I try and up the intensity after the build it doesn’t show (the difference).
Again only after I do a build the difference shows.
Also another weird thing is that if I up the intensity of a light, spot or point light in the viewer, right before build, it actually dims the other lights in the viewer.
This is very strange.
But the light I just dragged in doesn’t show any light yet, only after build.
After build all the lights in the scene looks fine.