If you push verse changes quickly after ending a Live Edit round those verse changes could be pushed while the session is still in the “restoring island” state. Doing so causes some very strange issues to the live edit session afterwards. Such as the player being glitchy, phasing through floors/terrain and struggling to move around.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
Start game in Live Edit
End game in Live Edit, then quickly push verse changes right after clicking end game (before the game has finished ending and restoring)
Expected Result
The editor should be able to finish restoring the island and then push any verse changes the user might have pushed.
Observed Result
Live edit will now be broken and the player won’t be able to interact with the world correctly.
Platform(s)
All
Video
Additional Notes
This can be fixed currently by respawning / pushing all changes or restarting the session completely.
So I think this is it. Doing the path you said did not open windows explorer at all. It opened the forums on google chrome and was like wanting me to fill out a bug report, but never opened windows explorer.
Let me know if this is correct. I made sure I experienced the bug before I got the log. UnrealEditorFortnite.log (4.5 MB)
Oh yes, I’m sorry I have Auto Push Verse Changes ticked on so compiling automatically pushes so I just have blended it together in my head. So those steps are correct but with that added comment.