Pumpkin assets have an overlapping mesh on them

Summary

Holiday Carved Pumpkin A to E all have a static mesh component on them that makes them look weird and cannot be used in live edit (see video)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down “Holiday Carved Pumpkin A”

Expected Result

Prop has its static mesh 3 component inside the pumpkin, so the ball doesn’t show and its instead the pumpkin.

Observed Result

An orange ball overlaps the face of the pumpkin.

Platform(s)

PC

Hey Wertandrew! How are you?

I’ve been testing this and you can set the visibility on “false” for those components after placing them on your island (as you can see in the following video). With this you should be able to copy and paste the edited version on edit mode without any issue.

Let me know if this solves your problem!

I solved it in a different way in my case, but keep in mind those assets are also exposed to Fortnite Creative and those users do not have the options that UEFN users have, so the asset has to work out of the box.

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I dnt use creative 1.0 but my friends do and its nice for someone to think of this :slight_smile:

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