Hi Everyone
I got a material with a texture for the Emissive Color and it looks just fine ingame:
But i can´t figure out how to make the Emissive pulsing. i didn´t found any tutorials but saw this kind of effect several times now. I use the Multiply to make the effect more intense, maybe someone can tell me how to do it right, i dont think it´s supposed to be like this ^^" I also would like if the player could turn the emissive on and off, for now i would do that with two different materials over blueprint (just switching them with the press of a key, but the emissive wouldn´t fade in, and thats not the coolest effect ^^) It would be super awesome if someone could help
This is what the Material looks like