tried to make a puddle material so i can put a simple plane anywhere and it will create random puddles.
would love to hear what you think about the results
That grass looks like Fortnite grass, so If you’re using UEFN - you’re in the right section!
I think the puddles look good. - A puddle material on a plane will require a perfectly flat floor.
A few other avenues of exploration:
Placing puddles using the Decal system, and/or puddles inside the material, optionally paintable with the ‘Modeling Mode - Paint Vertex colors’ tool. (You’ll need to have many vertices on the floor though - not just in the corners)
Glad to hear it - I dont think that vertex painting is as ‘full featured’ as it is in regular UE. (No ‘Mesh Paint’ option in mode dropdown) - Makes sense since most FN assets are already included and don’t necessarily include painting channels.