Is there any specific guidelines for publishing a free-to-play game using Lyra? Let’s say, either in the Epic’s store or Steam? I mean a true free-to-play, without any forms of monetization.
Can anyone share your experience and thoughts about this matter?
All Epic Releases are FREE to use with UNREAL ENGINE in both FREE & COMMERCIAL Usage. Unless they changed anything recently, which I highly Doubt. So, Yeah Go Ahead.