Summary
We haven’t updated our published build in a couple of months, but since v41 we can’t even launch into a public server anymore.
When we go into the editor to try and troubleshoot, a core entity hierarchy (RoomLanding) which drove a lot of our core game functionality is missing, and we get some strange errors when trying to launch a session. I’ll paste the relevant bits below.
/BossRL/Levels/L_Dungeon_Master/RoomLanding_w9382nwnk6hu2_1513901196 hard references a missing package: /BossRL/__ExternalActors__/Levels/L_Dungeon_Master/6/G2/FT5CZN1EXPIYTY9Q340Z0M (resave to clear this reference) . (AssetValidator_AssetReferenceRestrictions)
/BossRL/Levels/L_Dungeon_Master/RoomLanding_w9382nwnk6hu2_1513901196 hard references a missing package: /BossRL/__ExternalActors__/Levels/L_Dungeon_Master/6/H9/PDDFHMP3A918M15M8JPD6X (resave to clear this reference) . (AssetValidator_AssetReferenceRestrictions)
/BossRL/Levels/L_Dungeon_Master/RoomLanding_w9382nwnk6hu2_1513901196 references a missing external actor package: /BossRL/__ExternalActors__/Levels/L_Dungeon_Master/0/OK/OYLKHYEVJZ4D95Y0DSDQ4E . (AssetValidator_AssetReferenceRestrictions)
/BossRL/Levels/L_Dungeon_Master/RoomLanding_w9382nwnk6hu2_1513901196 references a missing external actor package: /BossRL/__ExternalActors__/Levels/L_Dungeon_Master/6/G2/FT5CZN1EXPIYTY9Q340Z0M . (AssetValidator_AssetReferenceRestrictions)
/BossRL/Levels/L_Dungeon_Master/RoomLanding_w9382nwnk6hu2_1513901196 references a missing external actor package: /BossRL/__ExternalActors__/Levels/L_Dungeon_Master/6/H9/PDDFHMP3A918M15M8JPD6X . (AssetValidator_AssetReferenceRestrictions)
Notice RoomLanding_* are mentioned. That entity does not exist in our outliner. If I click “Run Fix-Up”, those errors go away but the entity continues to not exist in our outliner. I am able to successfully launch a session, but now the game is behaving in a way as if that entity exists, but I can’t see it in the outliner to edit anything. I have no way of recovering or even deleting that entity, which means it’s impossible for me to fix our game in the current map.
Ideally we’d like to recover the entity as there was a lot of components that need to be configured and we don’t remember exactly what needs to be setup. If that’s not possible, at the very least, having a way to remove the old entity tree would be helpful.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Try joining our public server, or try opening the editor and launching a session
Expected Result
Server to launch
Observed Result
Fails to launch
Platform(s)
PC/Windows
Island Code
7627-8175-3618