PSVR rendering issue

Hello everyone,

Since a long time we have been observing this rendering issue on our video game. As you can see in the screenshots one of the eyes doesn’t render a part of the image or do weird things. I don’t think it has something to do with the PSVR kit but with the way we render some things.

We use Forward Render in case this can be helpful information.

Hope you can help me. Thanks in advance.

Best regards,