Hello, I am newbie in ue and I’m trying to make short game with retro psx graphic. I am trying to add foliage that i made in blender and I can’t figure out settings in unreal engine. I set texture filter to nearest but mesh is still blurred and second problem is clipping
just a lil add: you could make the polygons fan around the center and put vertex colors on it. black center bottom vertex gives you free fake ao. that’s what i would do on the ps1. (and on the nds i’m using now for my retro graphics needs :))