Summary
Hi, recently with Chapter 6, my island has stopped calculating the island size (ProjectSize). An error appears, but in the previous season, this issue didn’t happen, and I don’t know how to fix it. The island is completely valid because if I press “Start Session,” it starts fine. However, when the loading screen appears to load the world, the game crashes, and the log shows LogValkyrie: Error: ProjectSizeRequest::CancelFlow for b28091f2-4659-eb06-01cd-f8afb27176ca - invalid_module_binaries_error
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Project Size
Steps to Reproduce
The error has only occurred after updating the game
Expected Result
idk
Observed Result
There were no results
Platform(s)
PC
Island Code
8782-5903-6491
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Additional Notes
As I mentioned earlier, the island worked perfectly fine before the update. In Chapter 2 Remix, there were no issues, but now this error has been happening since Chapter 6, I’ve tried deleting unused folders, adding actors to the map, or removing them to see if the size calculation would work, but it didn’t. I also tried moving the project to another folder, but that didn’t work either