Props that are too large to be turned into given the space the Fortnite player has do not give any indication of that and appear not able to be turned into at all.

Summary

There is no visual indication at all as to why some props sometimes let you turn into them and other times they don’t.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Place large prop in a tightly packed room.
Give player prop-o-matic.
Attempt to turn into prop when really close to it.
Step back and make sure you have enough room then do the same.

Expected Result

Props should always be highlighted if they CAN be turned into regardless of the space the fortnite player has. And if they don’t have enough space they should be told that in some way shape or form so they know to give themselves enough space.

Observed Result

Just looks like you can’t turn into the prop. That is not true, but how would they know that.

Platform(s)

All

Video

Additional Notes

My game has a collection book, where I want and need the player to be able to turn into certain things, some of those things are in fact large, sometimes too large for every possible angle they could be looking at the object. But I have no way of telling the player why they can’t turn into something. And it not being highlighted just makes it look like it’s a bug on my end, which it isn’t. It should be highlighted at all times so long as it is able to be turned into if there’s enough room and then if attempted to be turned into while not enough room it should tell them that. I can’t even put a workaround in here because I have nothing to track for if they try to do that.

FORT-895925 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.