BUG IN THE LATEST UEFN UPDATE!! – Props disappear in cinematic sequences

Summary

In the editor, my spaceship appears with all the moving parts correctly, and the island’s initial spawn is correctly configured. The problem arises when I launch sesión, all those moving parts disappear, and when I finish the game, the spawn is where it shouldn’t be: underwater, next to the other pieces of the spaceship.

I have added the moving parts to the main ship; they aren’t separate, but rather arranged in a hierarchy, with the spaceship being the main one.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Adding moving parts to an actor (in my case the spaceship)
And launch the session. If you’ve made a cinematic, the parts added to the main one disappear.

Expected Result

All parts appear correctly in the game and none disappear

Observed Result

The parts added to the main actor disappear

Platform(s)

Windows 11 PC

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FORT-964394 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Edit 1: I’ve tried reverting to a previous snapshot and it works, nothing disappears. The problem is that when I add or change something I want to update, even if it’s minimal, like moving a rock, the spaceship breaks again and the parts disappear.

I’m in UEFN, using Windows 11. I created this island, and all I did was add some devices with basic code that I added previously, as well as other changes that weren’t related to the spaceship and its parts.