Hello, I have created a masterblueprint made up of multiple different blueprints, what I am trying to do is cast from a child widget blueprint in the master blueprint to another child actor within the master blueprint and call an event. My problem at the moment is that when I cast to the master blueprint ALL of the master blueprints doors will open at the same time which is not what I want. I want the doors on the masterblueprint from which the button resides to open the doors on the same masterblueprint. I may not be explaining this properly I will provide images below to further illustrate what I want from the blueprint.
The button should open only the door beside it but it opens ALL of the doors of all the corridor actors