Prop Manipulator missing "Item" on the resource type list

Hi!

The prop manipulator inside UEFN seems to be missing the resource node type “item” so we can spawn items on destruction.

According to the documentation, the element of the enum list should be there.

Screenshot:

image

Unless there’s another way to do this?

Thanks!

I’ll reply to my own thread, after testing all options, it seems that to drop the item on the “item list” array, you need to set the resource node type to: Permanite.

Cheers!

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