Prop Manipulator and data layers

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

The prop manipulator device doesn’t work with Data Layers (as the new loaded props don’t get recognized) and the Data Layers sometimes (not %100 replicable) make the props invulnerable even so specifying they can be damage in the editor

Steps to Reproduce

Place a prop manipulator with prefabs / props that use a data layer that’s not active in run time

Expected Result

The prop manipulator should handle data layers (level streaming) correctly

Observed Result

Not recognizing the props / prefabs at all

Platform(s)

PC

BUMP

Is this even being worked on?

Prop manipulators and prop movers are defined their prop targets at construction time, which means it shouldn’t work with data layers that are only set to load at runtime, you’d need to set the data layer to load directly and then unload it at runtime for later use

1 Like

@Mapshot_Agency