Hi There,
I’m working on packaging my game for multiplayer testing with the Online Subsystem Steam Plugin and am running into an error. The game does package when the plugin is disabled. I have yet to pay for the steamworks SDK access; however, I thought you could package a game to run on the 480 server without that access. Below are 3 lines from my output log.
LogOnline:Display: STEAM: Loading Steam SDK 1.39
LogOnline:Warning: STEAM: Steam API disabled!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
I’m unsure if this behavior is what’s causing the failed launch hundreds of lines later, or if there’s something else going wrong. Just looking for a little assurance that this is my issue, and I will need to pay for steamworks if I want to proceed in this direction. OutputLog
Thanks in Advance!