------------------------------------------ PROJECT: Unreal Fighter 2D ------------------------------------------
Hello welcome to the Project: Unreal Fighter 2D thread!
Current version: 2.0 - (Feel free to visit Subscribestar Website below to check what’s new!)
Current Unreal Engine Version: 4.27
Personal Website: [LINK]
Subscribestar Website for Support and Download: [LINK]
Discord Server: [LINK]
Twitter: [LINK]
Youtube: [LINK]
- What is Unreal Fighter 2D?
UF2D is an upcoming Framework for Unreal Engine, allowing anyone to develop 2D Fighting Games or make Fighters/Stages to share with the community!
- Framework? How useful is it?
You can find small Templates everywhere to start making any game you want. However, UF2D includes all the systems required to make the game itself. I coded all the stuff that is needed, so you don’t have to. If there is anything lacking, it will be added by me in future releases as well!
- Unreal Engine and 2D?
Although unpopular, Unreal Engine actually allows us to make 2D games via its Paper2D Plugin. UF2D has an extension of Paper2D with the functions needed to make 2D Fighting Games. In the end what we have is not only a 2D system, but everything that an amazing 3D Engine can offer such as stages, particle effects and much more!
- I never coded and I have no idea how Unreal Engine works!
Then I got good news for you; UF2D is developed exactly for people like you. Knowing how Unreal Engine works is a plus but NOT a requirement. UF2D is made of Blueprints (Visual Scripting Language of Unreal Engine) and using it to make your game is the way to go as well. Most of the time you will be linking nodes to each other to achieve what you need. Here is a small example;
- Is UF2D open source? Can I add/modify stuff?
Since UF2D is done 95% Blueprints, everything is open source and you can check how I have coded things with explanations! Adding and / or modifying stuff is possible and nothing is inaccessible.
- How much will UF2D cost?
UF2D will cost only 5$ Subscribestar support per month to use. More support is welcomed but not requested. Depending on how Subscribestar will be successful, netcode support will arrive and other projects will be possible such as UF3D.
- How is UF2D being released?
At Release UF2D will include everything that is showcased so far. However not all the parts will have tutorials and explanations in Early-Access Phases. Subscribers will gain access to these. Each Phase will focus on different parts of the Framework. For example, Current Phase (Alpha 1.0+) will focus on Character Creation.
We will focus on developing Fighters as I clear bugs, add missing features if there is any etc. As this Phase gets very stable, I will be preparing tutorials and explanations for Second Phase which is about Stage Creation and so on.
Surely other parts I deem “untested by community” will be there. For example curious minds can check how Arcade Mode works but they need to know that the time to test it will come at a later date.
Eventually version 1.0 will declare “Stable for Game Creation” and Framework will become ready as time goes on but development will last forever. ^-^ (I am looking at you, Rollback Netcode.)
- Got more questions of mine!
Hop in to our Discord and ask away!