Project Stuck in Checking for if the project can be uploaded

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Summary

Can’t Push Changes or Push Verse Changes on Project, it gets stuck in Checking for if the project can be uploaded

Steps to Reproduce

It started happening a few patches ago, sometimes when you Push Changes it crashes Fortnite sometimes you can’t push changes at all and it just gets stuck on Exit Session and updating, the last message of the Log always is: “LogValkyrieSummary: Checking for if the project can be uploaded” happens on some projects, esecially bigger ones.

Expected Result

Pushing Changes so that it is possible to test any change you make without having to Restart UEFN and Fortnite which is like 3-6 minutes on each change which is impossible to work with.

Observed Result

It gets stuckin Checking for if the project can be uploaded indefinetly and you have to restart UEFN and Fortnite so that you can Launch Session.

Platform(s)

PC

Additional Notes

Last LOG messages:

LogValkyrie: Play succeeded.
LogValkyrie: ProjectSizeRequest for b892fbf2-4d99-20e9-3730-aca1c687b9bd: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: EU
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogOnlineSession: Warning: MCP: FindSingleSession request failed. Invalid response. code=404 error={
“errorCode” : “errors.com.epicgames.modules.matchmaking.unknown_session”,
“errorMessage” : “unknown session id 90efa217039b44b2991d66e02b6c46d4”,
“messageVars” : [ “90efa217039b44b2991d66e02b6c46d4” ],
“numericErrorCode” : 12101,
“originatingService” : “fortnite”,
“intent” : “prod-live”
}
LogOnline: Warning: OSS: Async task ‘FOnlineAsyncTaskMcpFindSingleSession bWasSuccessful: 0’ failed in 0.155962 seconds
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: EU
LogValkyrie: ProjectSizeRequest::Completed for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogNet: Warning: Channel name will be serialized as a string: ValkyrieBeacon
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Connected to Session: 1a50fcd648934d1a9ef3f539ce52369c
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded

bump
This happens to me a lot