I’m setting the scene with ray tracing for only reflection and refraction to make windows and metal surfaces believable.
My windows started working correctly as soon as I enable Ray Tracing Translucency but my metal surfaces never seem to work no matter what I do with Ray Tracing Reflection and keep showing me Reflection Capture.
I’m sure I’ve followed tutorial documents but none of them seems to work.
I can’t move it to 4.24 since the datasmith fails as soon as I do and chop off my workflow.
Any point of direction would be appreciated!