Hello. I have created a project in UE 5.4 and then tried to build it for Meta Quest 3. Sadly, the task wasn’t as simple as I thought and I had to work on configs for multiple days googling and trying everything I find. After a few days I’ve broke my project so bad that I got no shadows even on PC preview.
There are project settings, world settings, blueprint(object) settings and engine scalability. Do I miss any other settings that can affect shadows? I have copied all light, world and engine settings from RenderingTechniques example and scalability set to epic, but still no shadows even from default cube.