I tried different build configurations (switching between Development and Shipping in both the “build” and “cooking” options), but “Project Launcher” continues to cook and build only the Win64 platform. How can I force it to use Win32?
Hi , I’m referring to the “Project Launcher” tool (Window > Project Launcher). It should be used to automate builds, but I can’t find a way to select Win32 vs Win64 builds.
As I need it to build a dedicated server solution, I’m using a source engine version (currently a pristine 4.10.4).
If you go to: File > Package Project > Windows 32 it’ll build for Win32. If you choose Windows 64, it’ll build for Win 64.
In order to assist you further, could you please upload your error output logs from the engine? You can get those by going to: Window > Developer Tools > Output Logs
Make sure you upload those as a .txt file to your next response in AnswerHub. Please also let me know whether or not you’re on a source or binary version of the engine, and whether or not you can reproduce this with a new project.
Can you explain in more detail what you mean by ‘build from the command line’? Do you mean creating a shipping build entirely using the command line of the editor instead of using the project launcher or the packaging menu? You lost me here.