Hello, I am currently trying to test a Third Person Shooter. I am encountering a weird issue where my blueprints are not saving properly. For example. After I rebuild my C++ classes (player character is a child of one of the classes), everything works properly as you can see with my Anim Blueprint and PlayerCharacterBP (Notice how max health and health are both 250):
However, when I exit and open the project up again, everything goes bad, even the Camera and CamBoon are gone.
Any idea what might be causing this and how to fix this? Because I never came across this issue before. I even tried to delete my old PlayerCharacterBP and try a new one and that still didn’t fix it. Nothing is changed in the C++ and it works when I add a space or extra whitespace and rebuild it. Either than that No variables/Funcs have been changed.