I’m the lead programmer on the title “Project GENOM”. It’s a sci-fi MMO that has been in development for a couple of years before I joined the team. We managed to port everything to UE4 very quickly (closed alpha started in March this year) and everyone is really enjoying the engine.
Today we’re on Steam Greenlight so if you like the idea of this game,
Vote for us on Greenlight
Video (best watched in 1080p):
Some of the planned features (taken from the Steam page):
Non-target combat system – you aim and you shoot. Skill over boring mashing of the same abilities.
Special equipment – get into exoskeletons and mechs, wield a huge mechanical sword or even mutate your character with the DNA extracted from alien wildlife.
Spaceship and interplanetary travel – The worlds of Mass Effect, Destiny and DeadSpace have greatly influenced and inspired our game’s features. Build an entire spaceship of your own, hire a crew and begin to explore uncharted parts of space at your own peril or use it as air support in particularly challenging battles.
Increase skills through their use – the more you use an ability or a weapon, the higher its skill rises, similarly to the Elder Scrolls series and the old Ultima games.
Dynamic world – insectoid creatures grow and spread their nests in real time, effectively altering the world if you don’t deal with them quickly enough.
Means of transportation – If you manage to get your hands on one, you can ride quad bikes, gliders, buggies or other mounts to move around the planets and get things done.
**Crafting **– a rich crafting system that doesn’t become useless once you reach the end game content. Create weapons and trinkets, engineer mounts and exoskeletons using whatever alloys you desire. With the same blueprint you can build a gun from gold or from wolfram, from steel or titanium. Some materials just look fancy, others carry with them practical pros and cons.
Resource procurement – install drilling towers and mining facilities to extract the very essence of alien planets – their previously undiscovered substances and materials. Use them for various activities in the game, be it crafting, summoning bosses, enhancing items or developing trade terminals.
PvP arenas – arenas will give players a chance to discover who is the strongest.
Personal cabin – players will have a chance to buy and work on their own private space.
My solo project: MMO Starter Kit. I’ve used it as a base when starting to develop Genom and built the other features on top.
Feel free to ask any questions about the project and I’ll try to answer to the best of my knowledge