When opening the project it takes longer than usual and when it opens it looks like there is nothing but slowly starts to build shaders however crashes before 50%. Im guessing the crash log is saying the plugin is at fault but im not sure how i go around removing it.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030
UnrealEditor_QuestEditorDev!UBaseQuestEditor::QEditorSave_GetVariables_Misc() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\QuestEditor\Source\QuestEditorDev\Private\QuestEditor\BaseQuestEditor.cpp:769]
UnrealEditor_QuestEditorDev!UBaseQuestEditor::execQEditorSave_GetVariables_Misc() [d:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\QuestEditor\Intermediate\Build\Win64\UnrealEditor\Inc\QuestEditorDev\UHT\BaseQuestEditor.gen.cpp:601]
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll