Summary
My project crashes on launch. The last thing I did on my project was mess around with the landscape. When I last switched back to the landscape tool, my entire project crashed and continues to crash everytime I load it. This issue is project specific as it is not crashing on other project load ups.
I’ve tried cleaning every temp file,
Ran the application in admin mode
Reduced performance specs of UEFN in another project then tried loading my issue project
Updated Nvidia drivers
Reset my nvidia control panel settings
Re-installed UEFN
None of the above attempts fixed my issue.
Error Message:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008
UnrealEditorFortnite_Win64_Shipping
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kernel32
ntdll
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Launch project
Expected Result
Project should launch successfully
Observed Result
UEFN crashes with previously mentioned error
Platform(s)
PC