[Project] Bloodborne

Hi!!!

How are you? I hope fine!

Today I’ll upload a resume of a breakdown (if that thing exists xD). This time I’m going to show the part that I call “the back part” Original, right? Hahaha! Well, I pass some of the meshes for Zbrush, and after I did the retopology (as you can see in the Maya picture). Some of the information on the breakdown is omitted because are too many meshes and I don’t want to post here a kilometric post. But, if someone is interested, please ask and I’ll upload a couple of images.

I’m very happy with the result and I hope you like it as much as I am! Critical comments, like always, are welcome!!



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