Hi,
so yeah. I just cloned the ShooterGame Project to create my own Project. When I start from the launcher, it cant be run since it wants to recompile the LoadingScreen Module with then does fail. When I try to build the project in VS, I get the following Error:
Warning 1 warning : The selected culture ‘de_DE’ is not available; falling back to ‘en’ D:\dev\Unreal Projects\RPGShooter\Intermediate\ProjectFiles\LogTextLocalizationManager ShooterGame
Error 2 error : Superclass BTTask_BlackboardBase of class BTTask_FindPickup not found D:\dev\Unreal Projects\RPGShooter\Source\ShooterGame\Classes\Bots\BTTask_FindPickup.h 6 1 ShooterGame
Error 3 error : Superclass BTTask_BlackboardBase of class BTTask_FindPointNearEnemy not found D:\dev\Unreal Projects\RPGShooter\Source\ShooterGame\Classes\Bots\BTTask_FindPointNearEnemy.h 6 1 ShooterGame
Error 4 error : Superclass AIController of class ShooterAIController not found D:\dev\Unreal Projects\RPGShooter\Source\ShooterGame\Classes\Bots\ShooterAIController.h 5 1 ShooterGame
Error 5 error code: 2 D:\dev\Unreal Projects\RPGShooter\Intermediate\ProjectFiles\Error ShooterGame
Error 6 error MSB3073: The command ““D:\dev\Unreal Engine 4\Unreal Engine\4.4\Engine\Build\BatchFiles\Build.bat” ShooterGameEditor Win64 Development “D:\dev\Unreal Projects\RPGShooter\ShooterGame.uproject” -rocket” exited with code -1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 ShooterGame