Progress Based Mesh Device NOT working correctly

Summary

The Progress Based Mesh Device ALWAYS plays audio even if you delete it inside

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. create an empty Island
  2. Place a Progress Based Mesh Device and pair it with a trigger that begins progressing when triggerd
  3. Remove the Default audio cues under the Section “Audio”

Expected Result

When the Progress Based Mesh Device gets triggerd it should NOT play the default audio cues because they are deleted

Observed Result

Default Audio cue gets played

Platform(s)

All

Upload an image


Trigger.png

FORT-1049537 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.