Summary
The Progress Based Mesh Device ALWAYS plays audio even if you delete it inside
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- create an empty Island
- Place a Progress Based Mesh Device and pair it with a trigger that begins progressing when triggerd
- Remove the Default audio cues under the Section “Audio”
Expected Result
When the Progress Based Mesh Device gets triggerd it should NOT play the default audio cues because they are deleted
Observed Result
Default Audio cue gets played
Platform(s)
All
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