Hi
I am making ‘Loading Screen’ using C++.
I see I can’t use ‘Loading Screen Plug In’ because the default screen does not show up at all when changing in-between maps. ( Default Screen does not seem to kick in. · Issue #2 · ue4plugins/LoadingScreen · GitHub )
So I am developing ‘Loading Screen’ using Slate ( A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums )
I am wondering if it is possible to determine % completion on level load so that I can add a progress bar to the loading screen widget.
But I see it can’t in ver 4.4 ( Loading Screen in UMG - UI - Epic Developer Community Forums )
It was ver 4.4
I am using 4.10
I am wondering it is still not possible.
If not, there’s a way to make it possible?
Thanks!