I’m trying to create a health bar that has a separate bar inside it, sort of. In my game there are two types of damage: Normal and scratch damage - were the first just removes health, but the second is some the player accrues. I want the health bar to not only show how much health is left, but also how much scratch damage the player has, like so:
Since such functionality seems beyond the progress bar widget. I’m trying to do it using a material, but I’m truly out of my depth. Anyone that can point me to a good tutorial, or have done something similar?