I managed to create a health bar widget using UMG and attach it to a Pawn. The problem that I have is that the progress bar is emitting light - affecting the background and causing any text on itself to be hardly visible. Is there any way I can stop it from emitting the light? Any help will be appreciated!
Thanks in advance!
What are the Tint settings on the bar?
Try color settings (bar and text) that have a cumulative total Red+Green+Blue value of 1.0 or lower and see if you don’t get the effect you are looking for.
Thank you! That solved my problem with new settings it looks like this
How did you make the Healthbar emmisive?
Hi LoN, it is actually a result of my post process settings. I attached the settings I used in my world, if you wish to know
Thanks! I’ll check it out tomorrow!