Thanks for the Tutorial.
I do have a question about Subsystems and Configuration files. I went ahead and created a Menu Extender to open the my Subsystem properties to allow for editing config properties. However, the SaveConfig and LoadConfig methods use different PathNames. The LoadConfig will use the standard [/Script/{ModuleName}.{SubsystemName}], but the SaveConfig uses [None.{SubsystemName}]. Is there a way to get these to match?
To note, I’m using this method to drive an in game save settings.
I know a different way to drive subsystem configurations with a WorldSettings, but I figured the config would be easier.