Progamming with EditorScriptingUtilities Plugin

Hi Everyone, I am a real noob in programming cpp in UE4, so maybe my question is pretty easy to answer. :slight_smile: I installed the Plugin “EditorScriptingUtilities” and I want to use one of the given functions from from the class UEditorLevelLibrary in my Visual Studio File. I am not sure, why it doesnt find the Class UEditorLevelLibrary… I would be very thankful for a quick answer, Regards