My Procedural Terrain Generator (PTG) plugin was released 10 days ago, it’s my first plugin and I’m so proud of it
**PTG **is a Blueprint-friendly editor code plugin that allows you to apply different noise algorithms to create different terrain shapes with water, nature, and actors in just a few seconds. The **PTG **has an Actor that can be configured within the editor or via Blueprints. The main purpose of this plugin is to save a lot of work and time by procedurally creating different terrains in a matter of seconds.
Please, ask any question you have and tell me what do you think about it. There are many questions already answered on the marketplace **here **and in the first video comments, take a look at them first.
Thanks to everyone who buys it, hope you like it! don’t forget to post your creations with it, and rate it on the marketplace