Procedural mesh face problem

https://forums.unrealengine.com/attachment.php?attachmentid=64878&d=1446803128

I am creating mesh with procedural mesh component. Using Rama’s GetStaticMeshVertexLocations function for accesing vertices.

On picture left one is static mesh and right one is created with procedural mesh component. But when i looked from different angles it shows only inside of mesh.

Do you have any idea ?

Hey,

I found a solution if someone having same problem.I changed face sides. My faces looking inside of mesh .