Procedural Foliage Spawning wont span more than one foliage type

Hi. I’m having a problem with Procedural Foliage Spawning. I add more than on foliage Type object but when I “Resimulate” it only places that first in the Array. What am I doing wrong or how can solve it? thank you

After a bit of pushing buttons found myself the awnser. I have one tree that is bigger than the others so this one overpopulated and the others werent able to grow.