Procedural Foliage spawning not working on landscape layer

Hello Muffinlasher,

Following the tutorial in the following link I created a test. This test involved spawning two meshes within the procedural foliage spawner. I am able to see my meshes that I added to the spawner on a landscape.

Are there any steps that you have taken that are different than the ones in the tutorial? Are you resimulating after you make any adjustments to the spawner?