Hey everyone, I’m having some problems with with my VR pawn hands… For some reason it feels like the hands need to register a “drop” to an item. For instance when I pick some things up the drop them or release them the hands stay closed… or for example in one of my other threads I noticed a problem with me “popping” my balloons:
I was able to successfully get it to pop with a particular object, the problem being is that it won’t register it as a hit unless I “release” the object from my hands thus making me have to the “throw” the object in order to make it pop and when doing so the object I throw at it bounces off of the balloon and goes across the room lol So it works… but only when I release the object from my hand. If I did it the way I was doing it then it would simply pop on any actor overlap like the VR pawn hands. And this is actually a recurring problem overall with the VR framework. Certain things won’t register the hit without me releasing the object. Very weird
any help or advice would be greatly appricated.