I’m having problems with making translucent and alpha composite materials two-sided. One sided, they look great, but with two sided they look terrible.Do you know how to fix this??
One sided:
https://i.imgur.com/VXIaiDx.png
One sided in material editor:
https://i.imgur.com/SaDkavb.png
Two sided in material editor:
https://i.imgur.com/wNJpGtd.png
Two sided:
https://i.imgur.com/qqcf1kM.png
Even games in the early 1990s were able to have two sided translucent objects but in Unreal Engine it causes gltiches? What gives? I googled this and apparently I’m not the only one with this problem. What can I change to get rid of these glitches?