Problems with my landscape

Hi! this is my first time using this community and i hope i can get some help. Basically, texturing a landscape. I reached the sampler limit (don’t know if that is relevant) and some quadrants stopped rendering. I lowered everything and simplified my material as much as I could but those quadrants are still not loading. If I unplug the layer blend that connects to the normals I can make it render normally, but of course, since the normals are unplugged, it does not render the normals. This is my first time using UE4 landscape and I am probably doing something wrong.

(attaching printscreens so it will be easier to identify the problem)

Change the sampler source on the texture sample to shared: wrap or shared: clamp.

This should allow you to use up to 128 individual textures .

OMG!!! how can you do this for free?! Thank you so much CupMcCakers!
You are the true MVP!