Problems with lighting in blueprints.

Hey guys I made hands to my character but even if the scenery is dark, the hands are bright. Please someone help me.

Does your character have a physics asset? Create one if you havent already and make sure bodies cover every bone, since those bodies are what determine the bounds of a skeletal mesh and you may see this kind of issues if the mesh doesnt have a physics asset.

Thanks but I verified everything and it’s still happening