I’m having some troubles importing an animation to UE5.3 and getting it to work with an unreal skeleton. I have an animation that is only bones without a mesh, and when i try to import it and select the SK_Manequin skeleton, i get this error. Does anyone know what i should do to fix this? The animation I’m trying to import is the “FREE RED-LIGHT (POLE DANCER) MOVES” from truebones on gumroad.
I’ve tried adding a cube mesh in blender to import it, and then retarget it to an unreal engine manequinn, but the animation just ended up looking very messed up, and the animations don’t contain a T-Pose, so it’s very difficult to retarget it like that.