Hi RaidRider,
Good question, If youâre using the âGrass Systemâ I think the best practice would be to have a different material for heavily sloping areas. (For example, if the surface is close to vertical, a rock material without an associated grass system would be used)
If youâre using the Foliage Painting tool, just set âGround Slope Angleâ Max to something low.
Cheers.
You may want to check the landscape material include in the âA boy and his kiteâ demo. You can select and migrate it to your project, and all related assets will be linked and migrated too. In case you need, there are good tutorials showing the steps of creating a landscape âauto-materialâ.
A Boy and His Kite in UE Legacy Samples - UE Marketplace (unrealengine.com)
