Problems with dynamic parameters of materials

I want to write a panner value to a dynamic parameter, how do I do that?

I’m assuming you are using this from a particle system?

You can animate values in the particles system with a sin ( for instance ), and then pass these parameters to the material.

For a panner, you’ll need X and Y coords, so Param1 and 2. Append them.

Another way ( easier I think ), is to drop the particle system in a BP. Then you can set the parameters to anything you like and the PS will pass them to the material.