I have the same bug i can launch the project to the Oculus Quest but i cannot package APK (4.23.1 engine version). I get all times UATHelper: Packaging (Android (ASTC)): ERROR: Missing precompiled manifest for ‘SteamVR’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in SteamVR.build.cs to override.