problèmes de police de secours avec le calcul de la mémoire

Summary

Lorsque je lance le calcule de mémoire, le chargement Verse ne passe pas ce qui bloque le calcule de mémoire à 0 %

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Je ne sais pas du tout

Expected Result

Quand je lance le calcule de mémoire le chargement Verse doit passer sans aucun problème et le calcul de mémoire doit ce charger à 100 % avec succès.

Observed Result

Au lancement du calcul de mémoire, le chargement bloque à 0 %.

Platform(s)

Windows, UEFN, Verse

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Hey @Mineblo

Code HTGR’s getting this Fallback Font issue on a Memory Calculation which stays at 0%.
Narrowed the problem down to verse related

Can you advise a method to remove any user created verse devices and reset Verse.digest.verse & Fortnite.digest.verse to default.

best way to remove verse devices is to just search verse and delete it but I dont think fallback font is directly related, I also see multiples of the fallback font message appear on my output log and I dont get any errors/issues

Hi, thanks already for your time and help, I would like to know what exactly I should do because I really don’t know anything about Verse and I must have made a beginner’s mistake.

I don’t know what could be causing it. Stupid suggestion but can you try turning world streaming off and on?

I’ve heard about it, but I have no idea what it is, where it is, or how to disable it. I don’t even know if it’s enabled or not.

I believe its on your right if the window wasnt closed

@CodeHTGR post your verse code

Very well, I will try the memory calculation without streaming and I will let you know if it works and here is my Verse script for my project.

So I deactivated streaming and I launched a memory calculation and it worked strangely, when the memory calculation is launched the result is displayed instantly, there is no loading the result is displayed directly and something else when I deactivated streaming it generated all the HLODs so my memory exploded and went up to 156,000 / 100,000 and I have a huge loss of FPS.


Thanks Mineblo

Nice new simple test learn’t and stopped me from barking up the wrong tree

The same :rofl: