Hi all.
I am trying to make a connection to websocket through standard UE systems and functions in C++ and Blueprints
I also use Blueprint WebSockets plugin, which lets me make connections via Blueprints
When connecting through the internal UE system, to the address “wss://3.bridge.walletconnect.org” I get a connection error 405
Also when connecting to this address via any online web socket the connection is always stable.
“LogWebSockets: Warning: Lws(Warning): lws_client_handshake: got bad HTTP response ‘405’”
What could be the problem?