When I package a project with the VR plugins enabled it doesn’t run at full screen - it sticks to a borderless 1080 window. If I disable the VR plugins I get the following error:
Error: CDO Constructor (OculusMR_CastingCameraActor): Failed to find /OculusVR/OculusMR_RenderTarget
Any ideas what this might be? Google doesn’t bring up much.