Hello!
Faced with the problem of the brightness of the materials from the movable StaticMesh in the Android Preview when MobileHDR is disabled. All movable objects appear brighter than they really are. I created a totally black material. But in Unlit mode it is displayed as gray, brightness in Photoshop = 13%. At the same time in Shader Model 5 render – they are displayed correctly even when Tonemapper switched off. Can I get a completely black color of Movable Static Mesh in Android preview with no tonemapper ? Version 4.18.3.