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Problem with SphereReflectionCaptures.

Hi !
I’m getting a weird issue with SphereReflectionCapture.
The reflection keeps flickering… I’m using the latest NVIDIA driver (Beta 340.43).
What can it be ?

It is the driver causing that issue. Don’t use Beta drivers unless you really have to.

Oh well… I’ll have to deal with it then.
Too lazy to reinstall the driver XP
Thanks for responding =)